This was my entry for the SA Game Jam 2017 hosted by Free Lives.

I wanted to create a roguelike mechanic where you need to collect as many undead minions as you can, but you also need to use them to clear the dungeon to create more undead.

Hopefully I can spend some more time on this improving the balance and adding procedural levels with progression.

I hope you enjoy. Drop a comment if you did.

StatusPrototype
PlatformsWindows, macOS, Android, HTML5
Rating
Rated 3.3 out of 5 stars
(3 total ratings)
Authordlw
Made withUnity
TagsAction RPG, Exploration, Isometric, Roguelike, Zombies
Average sessionA few minutes
InputsMouse

Download

Download
Windows 19 MB
Download
OSX 21 MB
Download
Android 29 MB

Install instructions

If you are downloading the Android build, it is not optimised, so may result in slow performance.

Comments

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Wow I Loved the concept and graphics

windows here. i started with the retry screen. not a big fuzz, but i wish i could just hold a mouse button to move around.

it is fun enough to expand the idea.  

Thank you for the feedback. This is the same version submitted for the game jam, I haven't expanded on the idea, unfortunately.

Just tried the standalone OSX version.

A. low framerate at even the lowest quality setting at the only resolution available 1680x1050.

B. resurrection/navigation doesn't work/respond most of the time. (maybe due to frame-rate issue)

Thanks for the feedback will look in to it.

(+1)

doesn't function at all.

Which platform? or web player?

Can you provide some additional details. Thanks.

webplayer

Which browser are you running?

Chrome.

to be specific, while some text and apparent buttons show up, they don't react to anything.

I tested on multiple platforms and browsers and everything seemed alright, but I will investigate.

Thanks for the feedback!